2014 Preview: The new replay rule is here

7 Comments

If Major League Baseball got this right, we may never see a game turn on a blown call again. At least an important game. When everyone is paying attention. And if there weren’t more egregiously blown calls earlier in the game.

Expanded replay is a new fact of life for the 2014 season and that little caveat above reflects the fact that, while baseball could have instituted a system in which every close play is examined, it chose to start more conservatively. It has put the onus on managers — not umpires — to make sure controversial plays are reviewed, and it has given managers a somewhat limited ability to initiate such reviews. The basics:

    • Managers will start each game with one replay challenge to use;
    • If a manager uses a challenge and any portion of a challenged play is overturned, then the manager who challenged the play will retain the ability to challenge one more play during the game.  Under no circumstances may a manager challenge more than two plays in a game.
    • If the managers challengers are used up — and if it’s after the seventh inning — the umpires may choose to invoke instant replay on any reviewable call.  Home run and other boundary calls will always be reviewable, however.

As for the procedure: there will be a headset near home plate in all 30 parks.  From there, the Crew Chief will be connected to the Replay Command Center at MLB Advanced Media headquarters in New York.  There, major league Umpires will be staffed as replay officials, viewing the video feeds. Replay officials will make the ultimate determination of whether to overturn the call on a “clear and convincing evidence” standard. The hope is that the process will only take a minute or two. In spring training thus far, most reviews have been short and relatively seamless.

The obvious goal of the limited challenge system is to keep the delays to a minimum and to keep obsessive managers from challenging every single potential missed call. Inherent in this — but not too often said lest baseball officials be seen as minimizing the impact of blown calls — is that not too many games actually turn on umpire mistakes. Oh, they do in the aggregate in the form of inconsistent strike zones, but balls and strikes were never going to be on the table here. But they don’t turn on an egregiously bad out/safe call at first base or a blatant misapplication of the rules too terribly often. We certainly remember those, and a big part of the replay system is to make sure that those memorable missed calls no longer affect outcomes and, at the same time, don’t stick in people’s memories and reflect poorly on Major League Baseball.

But whatever the motivation and whatever the actual impact on games and outcomes, it’s a pretty big and pretty welcome step for Major League Baseball to turn to technology. The league has always taken a conservative approach to innovation, especially technological innovation, and while baseball wading into replay is pretty late compared to the other sports leagues, it’s downright visionary by its own historical standards.

Zack Cozart thinks the way the Rays have been using Sergio Romo is bad for baseball

Matthew Stockman/Getty Images
10 Comments

The Rays started Sergio Romo on back-to-back days and if that sounds weird to you, you’re not alone. Romo, of course, was the star closer for the Giants for a while, helping them win the World Series in 2012 and ’14. He’s been a full-time reliever dating back to 2006, when he was at Single-A.

In an effort to prevent lefty Ryan Yarbrough from facing the righty-heavy top of the Angels’ lineup (Zack Cozart, Mike Trout, Justin Upton), Romo started Saturday’s game, pitching the first inning before giving way to Yarbrough in the second. Romo struck out the side, in fact. The Rays went on to win 5-3.

The Rays did it again on Sunday afternoon, starting Romo. This time, he got four outs before giving way to Matt Andriese. Romo walked two without giving up a hit while striking out three. The Angels managed to win 5-2 however.

Despite Sunday’s win, Cozart wasn’t a happy camper with the way the Rays used Romo. Via Fabian Ardaya of The Athletic, Cozart said, “It was weird … It’s bad for baseball, in my opinion … It’s spring training. That’s the best way to explain it.”

It’s difficult to see merit in Cozart’s argument. It’s not like the Rays were making excessive amounts of pitching changes; they used five on Saturday and four on Sunday. The games lasted three hours and three hours, 15 minutes, respectively. The average game time is exactly three hours so far this season. I’m having trouble wondering how else Cozart might mean the strategy is bad for baseball.

It seems like the real issue is that Cozart is afraid of the sport changing around him. The Rays, like most small market teams, have to find their edges in slight ways. The Rays aren’t doing this blindly; the strategy makes sense based on their opponents’ starting lineup. The idea of valuing on-base percentage was scoffed at. Shifting was scoffed at and now every team employs them to some degree. Who knows if starting a reliever for the first three or four outs will become a trend, but it’s shortsighted to write it off at first glance.