Protective caps for pitchers approved

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ESPN’s William Weinbaum reports that MLB has approved protective caps for pitchers the first time. Use is optional, and caps will be made available for all pitchers beginning next month in spring training. We first heard word that this was coming from Brandon McCarthy, himself a victim of a vicious comebacker a couple of years ago. Some details:

The company says the caps are a little over half-an-inch thicker in the front and an inch thicker on the sides — near the temples — than standard caps, and afford protection for frontal impact locations against line drives of up to 90 mph and for side impact locations at up to 85 mph.

The cap weighs seven ounces more than normal caps which, themselves, only weigh three or four ounces.

I’m all for added protection. But there is one pretty interesting fact here that I didn’t know before:

Four of the five pitchers who were hit in the head since Sept. 2012, including those most seriously injured — McCarthy, Happ and Tampa Bay’s Alex Cobb — were struck below the cap line. MLB, however, hasn’t contemplated exploring protective headgear for pitchers with broader coverage, such as a visor, mask or helmet, said Halem. “There would have to be widespread willingness among players to use such a device.”

This puts me in mind of the move to get base coaches to wear batting helmets following the death of Mike Coolbaugh a few years ago. This despite the fact that the ball which killed Coolbaugh struck him far below the helmet line, actually near the base of his head where it meets his neck. Not to say that added protection is a bad thing. It’s clearly not. Just that no one should expect that the new protection provides a greater measure of safety than it actually does. It will still be dangerous out there for players in the line of fire.

Anyway, it’ll be interesting to see who adopts the new cap. And whether transition to it interferes with pitching mechanics or comfort in any way.

 

Miguel Sano suspended one game for altercation with Tigers

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Twins third baseman Miguel Sano has been suspended one game for his role in Saturday’s altercation with the Tigers, Mike Berardino of the St. Paul Pioneer Press reports. Sano will appeal his suspension, so he’ll be eligible to play until that is resolved.

On Saturday, Tigers outfielder JaCoby Jones was hit in the face by Twins pitcher Justin Haley. The Tigers’ Matt Boyd threw behind Sano when he came to the plate in the fifth inning, seemingly exacting revenge. Sano took exception, catcher James McCann pushed his glove into Sano’s face, and the benches emptied. Both Boyd and Sano were ejected from the game.

Sano has hit well in the early going, batting .241/.413/.569 with four home runs and 14 RBI with an MLB-best 17 walks in 75 plate appearances. Losing Sano for only one game won’t be the biggest deal for the Twins. Eduardo Escobar would get the start at third base to fill in for Sano if he loses his appeal.

Boyd was fined an undisclosed amount and not suspended, per MLB.com’s Jason Beck.

Matt Barnes suspended four games for throwing at Manny Machado

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ESPN’s Buster Olney reports that Red Sox reliever Matt Barnes has been suspended four games and fined an undisclosed amount for throwing at Orioles third baseman Manny Machado on Sunday. Barnes was exacting revenge for Machado’s slide which injured second baseman Dustin Pedroia on Friday, and was ejected immediately after throwing the pitch at Machado.

Barnes is appealing his suspension, so he will be able to participate in games until the issue is resolved. The 26-year-old right-hander has a 3.60 ERA and an 11/6 K/BB ratio in 10 innings so far this season.

The suspension is rather light considering Barnes’ intent. Barnes missed, thankfully, as he hit Machado’s bat rather than his helmet. Had he hit his intended target, though, baseball might’ve been out one superstar third baseman. Jeff Passan of Yahoo Sports wrote today that Major League Baseball needs to beef up its punishment for players attempting to injure other players. And he’s totally right about that. The punishment is neither enough to deter players from attempting to injure their peers, nor is it enough for teams to deter their own players from doing so.