Joyce blown call

Expanded replay for 2013 to include umpires “at a central location”


The new Collective Bargaining Agreement is supposed to include expanded use of instant replay. It wasn’t able to be implemented for 2012, however, because no one was clear on how the logistics would work. Jayson Stark was on ESPN Radio this morning, however, and he says that the league, the union and the umps have an idea in the works that could go online in 2013. Via Business Insider:

  • A group of umpires will watch games from a central location
  • On plays that are “clearly wrong” the group would then signal the umpires at the game and let them know there is an obvious call that needs to be changed

As has been previously reported, the expanded replay would be used for home runs, boundary calls and catches vs. traps, initially. After that, Stark said, it could be opened up to “all sorts of calls,” assuming the kinks were worked out as applied to limited calls.

The new wrinkle here is the umpires at a “central location.” While this is not quite what I envisioned — I like the idea of a fifth ump on every crew, stationed in a booth at the game — it is preferable to any challenge system or a system like the one we have now in which home run calls are reviewed via the umps leaving the field for a few moments.

The benefit to what Stark is describing: the idea that someone can just call in and overrule something if it’s simply a bad call as opposed to integrating replay into game strategy like football does. There is also a speed enhancement keeping the umps on the field. For the league: the benefit of not having to hire 15 new umpires to man the current crews.

The downside: depending on how many umps are at this “central location,” is it not possible that calls could be missed or that reviews could take longer? There are sometimes 15 games going on at once. What if there are multiple obviously wrong calls at once? It also seems that a disembodied voice from HQ overruling calls could lead to some resentment and ultimately problems between the field umps and the replay umps.  If you had a replay ump at each park, as part of the regular umpiring crew, even rotating through on-field assignments like umps on a crew do now, there is an instant parity and respect between roles.

But let’s not make the perfect the enemy of the good. If MLB is going to go with a replay regime that (a) involves eyes in the sky making common sense reversals of bad on-field calls; that (b) could eventually be expanded into “all sorts of calls,” that’s progress of a major kind.

Game 2 is going to be the poster child for pace of play arguments this winter

CLEVELAND, OH - OCTOBER 26:  Zach McAllister #34 of the Cleveland Indians is relieved by manager Terry Francona during the fifth inning against the Chicago Cubs in Game Two of the 2016 World Series at Progressive Field on October 26, 2016 in Cleveland, Ohio.  (Photo by Gregory Shamus/Getty Images)
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In August, it was reported that Major League Baseball Commissioner Rob Manfred would like to implement pitch clocks, like those in use in the minor leagues for the past two seasons, to improve the pace-of-play at the major league level. You can bet that last night’s Game 2 will be the lead argument he uses against those who would oppose the move.

The game was moved up an hour in order to get it in before an impending storm. By the time the rain finally started falling the game had been going on for three hours and thirty-three minutes. It should’ve been over before the first drop fell, but in all it lasted four hours and four minutes. It ended in, thankfully, only a light rain. The longest nine-inning game in postseason history happened a mere two weeks ago, when the Dodgers and Nationals played for four hours and thirty two minutes. There thirteen pitchers were used. Last night ten pitchers were used. Either way, the postseason games are dragging on even for those of us who don’t mind devoting four+ hours of our night to baseball. It is likely putting off more casual fans just tuning in for the Fall Classic.

It’s not all just dawdling, however. Yes, the pitchers worked slowly and a lot of pitching changes took place, but strikeouts, walks and the lack of balls in play contribute to longer games as well. We saw this both last night and in Game 1, which was no brisk affair despite each starting pitcher looking sharp and not working terribly slowly. Twenty-four strikeouts on Tuesday night had a lot to do with that. Last night featured 20 strikeouts and thirteen — thirteen! — walks. It’s not just that the games are taking forever; the very thing causing them to drag feature baseball’s least-kinetic forms of excitement.

But no matter what the cause for the slower play was — and here it was a combination of laboring pitchers, the lack of balls in play and, of course, the longer commercial breaks in the World Series — Manfred is likely to hold Game 2 up as Exhibit A in his efforts to push through some rules changes to improve game pace and game time. So far, the centerpiece of those efforts is the pitch clock, which has proven to be successful and pretty non-controversial in the minor leagues. It would not surprise me one bit if, at this year’s Winter Meetings in Washington, a rule change in that regard is widely discussed.

Kyle Schwarber is the feel-good story of the 2016 postseason


Most baseball fans and even the Cubs had resigned themselves to most likely not seeing Kyle Schwarber in game action until spring training next year after he suffered a gruesome knee injury in a collision with teammate Dexter Fowler back in early April. Schwarber suffered a fully-torn ACL and LCL in his left leg.

To the surprise of everyone, including manager Joe Maddon, Schwarber was cleared by doctors to play if the Cubs wanted to put him on the World Series roster. So they did. And, boy, are they glad they did it. In preparation, Schwarber saw over 1,000 pitches from machines and pitchers in the Arizona Fall League.

Schwarber essentially crammed for the final exam and unlike most students who do it, it has panned out well thus far. No one was expecting him to look outstanding against Indians ace Corey Kluber in Game 1, but in his first at-bat — his first in the majors since suffering the injury in April — Schwarber worked a 3-1 count before eventually being retired on strikes. Schwarber came back up in the fourth and drilled a Kluber sinker to right field for a two-out double.

In the seventh inning, facing one of the American League’s two scariest left-handed relievers in Andrew Miller, Schwarber worked a full count before drawing a walk. During the regular season, Miller walked exactly one lefty batter. Schwarber made it two. Schwarber would face Miller again in the eighth, going ahead 2-1 before ultimately striking out. He finished 1-for-3 with a walk and a double in the Cubs’ 6-0 loss. Considering the circumstances, that’s amazing.

Schwarber continued his great approach in Game 2 in what turned out to be a 5-1 victory. He struck out against Trevor Bauer in the first inning, but returned to the batter’s box in the third inning and singled up the middle to knock in the Cubs’ second run. Schwarber made it 3-0 in the fifth when he singled up the middle again, this time off of Bryan Shaw, to make it 3-0. Facing Danny Salazar in the sixth, Schwarber drew a four-pitch walk to put runners on first and second base with two outs. Finally, he struck out against Dan Otero in his eighth-inning at-bat, finishing the evening 2-for-4 with a pair of RBI singles and a walk.

But now, as the Cubs return to Chicago for World Series Games 3, 4, and 5 at Wrigley Field, they have to contest with National League rules, a.k.a. no DH. Will Maddon risk Schwarber’s subpar defense to put his dangerous bat in the lineup? Even if Schwarber is not put in the starting lineup, he can at least serve as a dangerous bat off the bench late in the game when the Indians send out their trio of relievers in Shaw, Miller, and closer Cody Allen. At any rate, what Schwarber has done already in the first two games of the World Series is mighty impressive.